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Assassin's Creed

Assassin's Creed
MSRP: $29.99
Your Price: $27.99
Savings: $ 2.00 ( 7% )
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Manufacturer: UBI Soft
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Assassin's Creed Features

Be an Assassin! Plan your attacks, strike without mercy, and fight your way to escape.
Realistic and responsive environments - Every action has its consequences. Crowds react to your moves, and will either help or hinder you on your quests.
Eliminate your targets wherever, whenever, and however. Do whatever it takes to achieve your objectives.
Dedicated historical accuracy, from the models of the in-game cities to the weaponry to the portrayal of actual political figures who died or disappeared in the year 1191.
Experience heavy action blended with fluid and precise animations. Use a wide range of medieval weapons, and face your enemies in realistic swordfight duels.
 

Accessories for your Assassin's Creed

PlayStation: The Official Magazine (1-year)
 

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Additional Assassin's Creed Information

Jerusalem, 1191 AD - The Third Crusade is tearing the Holy Land apart. You are an elite Assassin sent to stop the hostilities by suppressing the powers on both the Crusader and Saracen sides. But as you carry out your missions, a conspiracy begins to unfold. You find yourself tangled up in a conflict that threatens not only the Holy Land, but the entire world. Experience the power of a feared Assassin. Your actions can throw your immediate environment into chaos, and your existence will shape the events of this pivotal moment in history. ESRB Rated M for Mature

 

What Customers Say About Assassin's Creed:

Stay Away Save your time and money. The combat i find boring, the graphics are OK to me, other than a pretty cool concept and name i think this game doesnt deserve to rank 4 Star Average. In plain words It sucks. In my opinion this has got to be one of the most repetitive games in history. Enjoy your PS3 with another game. Here's the entire game - Get briefed, go to a city, climb to get a higher view of everything, pickpocket, rescue a citizen, and eavesdrop, thats pretty much it. Literally you do the same thing over and over and over again. After that you get to "sneak" around and kill your target just to let the whole city be alerted to your presence.

In this, it's simply a one button system in which you draw your weapon and just hit the melee button at the right time. Assassins Creed is a game that, before its release, received a lot of hype because of its historical and religious plot, the free running acrobatics and stunning visuals. Over the past decade or so, thanks to the massive Grand Theft Auto series, the free roaming game has taken on many different platforms from racing to superhero, but none have paled in comparison to the GTA franchise. Looking forward, it seems like the sequel may repair the short comings of this game to make one hell of a gaming experience.

There is so much that could have made this game an undisputable 5 star winner, but the negatives really drag it down in a dramatic way which is a disappointment. The conspiratorial aspect of the plot is what is most interesting and things such as the Knights Templar featured within the game are something I will be researching just out of interest. The other civilians seem realistic but also very generic as they don't differ at all and really only seem to consist of those who carry pots on their heads, preachers, crazy people and just people walking by. The missions generally consist of investigations such as eavesdropping, pick pocketing and interrogation in order for you to gain information about your targets location, then the assassination itself.The settings are immensely detailed and are truly amazing to look at from a very tall point within the city.

The device calls up the memories of an individual's ancient ancestors and Desmond just so happens to be the ancestor of an Assassin during the Third Crusade of the Holy Land during 1191. Stealth killing can be fun and the blending sequences are interesting, but again, they just tend to fall flat and become very boring indeed. There is a lot of good to say about this game, but unfortunately, there is also quite a bit of negative to say about the game. The reversal killing sequences are kind of cool, but the overall combat system is weak to say the least.

The free running and climbing aspect is superb and certainly replaces the need for any type of car jacking, but when it comes to one of the best assassins of that time, you would expect the combat sequences to be much better than they are. Assassins Creed was ready to change all that with its deep storyline, detailed and large maps, realistic characters and a free running system that would allow you to scale and jump across buildings to escape your enemy.The plot is mainly set in 2012 and Desmond Mile, a bartender is kidnapped by Abstergo Industries to be used as a test subject for the Animus Device. The majority of the game places you in the shoes of Desmond's ancestor, Altaïr Ibn La-Ahad ( , Arabic: "The Flying One, Son of None" or "The Bird, Son of None") during his quest to assassinate 9 people in Damascus, Acre and Jerusalem, who are seen by the Assassins brotherhood as troublemakers and their demise would bring peace between the Crusader and Saracen forces.The plot is certainly deep and steeped in historical splendour, but with that the game play falls flat in a lot of ways.

Shyeah. You get a mission, complete the same sorts of boring investigations, and assassinate the target (i.e. I had lots of fun with the slogan "I am an assassin. Or randomly there would be a beeping sound and my screen would go black but I'd still hear the audio, and I'd think that maybe it was just the Animus pulling my leg, but I'd sit there for five minutes and nothing would change. When my friend bought the game and let me borrow it (she'd use it at my house every weekend), I hadn't ever heard of it before, so I didn't have any expectations.

And you know what really grinds my gears. Now you get to walk around as Desmond or get back in the Animus and do whatever you want. Let down. To the point where my friend who bought the game in the first place got sick of it and just let me keep it.

And I got sick of it for a long time and had to go through a few other games before I was ready to come back to it. I was blown away by the graphics and the sheer size of every city and the amount of detail that went into everything. I don't know if that's supposed to be funny, but it was just really annoying.Towards the end of the game I started to get pumped up for a killer ending that would leave me begging for the sequel. So I'd have to restart. The downside to that was that Desmond walks really slowly and he kept glitching over Vidic's office chair, flying into the air for a second.While in the Animus, I'd have glitches where I'd walk off a table of sorts, and end up standing on someone's head. Or during a sword-fight, my camera would glitch through a rock and I'd be left really confused.

So I finish the last memory, walk around as Desmond for a minute and then, guess what. Initiate conversation with the victim that hints to the fact that you are being fooled, you talk to your leader who insists they are lying, on to the next mission.Now the 'twist' (I wouldn't really consider it a twist since it is revealed at the beginning, and frankly, with all the futuristic sparkly blue whatevers floating around, I sort of suspected as much) was kind of interesting.

The end. The fact that it made me want to buy the sequel.

Credits. And the fact that you can run around freely and irritate the citizens and guards to your little heart's content.

Or the whole thing would just freeze altogether. I liked Desmond better than Altair (hearing him speak didn't grate on my nerves as much) and going around stealing people's pens was more fun than assasinating people, much to my dismay.

I blend into crowds," and the fact that you go around groping people to get them out of the way (gentle push), your arms flailing if you stand in one place in the middle of a moving crowd.Unfortunately, as many people of stated, it gets old after awhile. some political leader).

Disappointing. However.All the cities look the same. It is fun for the first two cities maybe, then it just gets boring. You will soon realize you can pretty much kill any amount of guards who attack you, thereby completely killing the necessity or need to remain stealthy.

This game gets old FAST. I have also had some glitches, when in the transitioning state (really the level load state, it has stalled out and failed to load the new mission). I made it to Damascus, the 3rd city, and I stopped playing it for the reasons above. It was mentioned in a great lengthy review earlier.

I wont go in to detail, because others already have. Required a restart. It starts off really cool, and I was really excited. You do the same things over and over.

I also like the swan dive you take off the top of the viewpoint.- Good sound effects and a decent musical score.The Bad:- Mission design is very repetitive. Unacceptable for a PS3 game.- Weapon choices are limited. Exploring/roaming is also cool.- Climbing/jumping on buildings is very fun and easy to control.- Finding the various hidden flags is a nice touch, but there are so many.- Climbing the viewpoints is always fun and the views on top are incredible. You essentially do the same thing for each mission.

The citizens interact with your every move.- The map/city design is well thought out. You can't hide behind objects, peak around walls or even crouch down. right. The cut scenes with the head assassin (old guy in robe) are also silly and much too wordy.- After picking up a flag, the screen twinkles with DNA effects, which is pretty, but it essentially makes you blind for 2-3 seconds. Ambient effects such as fog, "floaties" in the air, etc.

This rivals Grand Theft Auto as the best free roaming world ever designed.- Fighting is fun, unless there are a bunch of guards to fend off. The fighting controls also get tiresome. Each city has a wealth of building styles: churches, palaces, docks, markets, stables, etc. The Good:- Stunning graphics throughout the game.

I don't have three hands, so why do I need that many to perform this simple task. The climbing controls, while easy, don't always work as anticipated. Perhaps they should have referenced Metal Gear Solid if they wanted to do stealth right.- The cut scenes after an assassination are silly, and they are all so similar. Perhaps "blend" shouldn't be a push and hold control. A sword, some throwing knifes, and a smaller sword, that's about it.Overall this game is a cool concept, but it falls short in the key areas of gameplay, control layout and mission design.

Surface detailing is incredible. are well done. You can also sneak up on guards, but again it just feels underdeveloped. it's a glitch.- Some graphical "pop in", especially when running or riding horse. Sometimes instead of scaling a wall, you bounce backwards right into the guards you're trying to escape.- Stealth aspect of the game is underdeveloped.

It is very frustrated to "blend in" every time you walk past a guard.- Controls are overly confusing. Entire crowds of people just pop into the screen. The disk is perfect. It gets old.- Guard/alert system is tedious.

not good when escaping guards.- I have gotten an error "Disk is scratched or dirty" a few times when trying to leave the assassin's bureau. The characters are also well detailed and light/shadow effects are excellent.- Totally interactive, free roaming world immerses you in the game. But, you can jump in a bail of hay, and that loses the guards. Try holding "blend in" while walking and trying to look up at a guard on a building.

You can tell special attention was paid to the architectural accuracy of the buildings. a little investigation, then an assassination.

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